Erasmus+ RESOLVE: East

RESOLVE:EAST is a reconciliation youth exchange & network programme, which aims to use the power of Conflict Resolution tools such as Simulation Games, Sport for Peace and wider reconciliation tools and learning to resolve local and community-level conflicts which especially affects young people today.

RESOLVE: EAST is funded by Erasmus+

RESOLVE:EAST utilises the RESOLVE methods to promote youth reconciliation and it is aimed to be part of the RESOLVE brand to ensure sustainability.

To learn more about email info@asfar.org.uk

RESOLVE:EAST is a small European-wide partnership involving 4 partners in total, 2 Programme countries and 2 Partner countries. 4 youth exchange activities will take place in London, UK; Tbilisi, Georgia; Sarajevo, B&H; Istanbul, Turkey.

RESOLVE is a new section team of conflict resolution activities launched by Asfar in Winter 2016, which aims to become a long term sustainable brand of activities/projects/resolutions and resources in order to address local conflicts and empower young people to become active citizens in conflict resolution and learn new tools to eventually launch their own youth-led Reconciliation Network.

 

This youth exchange programme aims to develop young peoples’ skillsets, launch a youth-led Network (or  RESOLVE Network, if this is already live) and support young people to deliver their own local conflict resolution activities through the use of Youth-lead workshops, Sport for Development tools, Simulation games, informal learning, citizenship & democracy and wider tools.

 

Throughout the activity, young people will not only participate on a unique transnational learning activity, but will also develop leadership and team-working skills, social action and citizenship outlooks and a wide range of competences, essential for their communities, their country and Europe.

 

With an emphasis on participants learning how to use Simulation games, Sport for Peace and Sport for Development tools to resolve conflicts, participants will be enabled to be social leaders and mediators within their societies using the power of Sport to change their communities.

Partners will also mobilise wider Reconciliation tools, such as Simulation Games: Simulation Game is an elaborate tool for training, mocking a real-life situation and projecting the potential outcomes of an action. It involves games, role-plays, case studies and socio-drama circumstances to simulate representations of reality situations. In most cases, Simulation Games are used to develop the capabilities of the players/participants to take decisions by providing a model of reality allowing the players to create a dynamic that captures their interest through competition, incentives for success and a scoring component. Long-term Asfar partner, CDC will mobilise the Simulation Game element of RESOLVE:EAST.

 

Asfar, as an experienced international Youth organization and designer of methodologies including Adapted Sport techniques for development and conflict resolution will work with partners in countries that experience a live or recent War or social conflict. Partners’ participants will learn how to use Sport through Asfar’s methods to replicate within their own communities to end conflict; build skills; engage with peers from different backgrounds; and address social intolerance.

Alongside Sport techniques, participants will learn about Social Action and how to design and develop their own social action programme utilising tools created by Asfar’s KA2 Strategic Partnership programme: Micro-Enterprise and Social Action international Partnerships. Participants will also learn about Global Citizenship, Civic Responsibilities; Human Rights; and Democracy.

Throughout the activities, participants will develop a wide range of further cognitive and non-cognitive skills including:

 

  • Leadership
  • Team skills
  • Communication
  • Mediation
  • Project design
  • Creative skills
  • Social Awareness
  • Mindfulness meditation

 

Key ERF Competencies will include:

  • Communication in one’s mother tongue
  • Communication in a foreign language
  • Digital skills
  • Learning to learn
  • Social and civic responsibility
  • Initiative and entrepreneurship
  • Cultural awareness and creativity

 

Asfar and partners aim for RESOLVE:EAST and specifically the RESOLVE brand and concept to become a full scale methodology ad project strategy ensuring a range of successor programmes both through EU funding and wider networks.